A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
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Status: PUBLISHED
Assigner: mitre
Published:
Updated: 2024-08-03T20:33:40.974Z
Reserved: 2021-02-05T00:00:00
Link: CVE-2021-26826

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Status : Modified
Published: 2021-02-08T15:15:12.397
Modified: 2024-11-21T05:56:52.017
Link: CVE-2021-26826

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