The CClient::ProcessServerPacket method in engine/client/client.cpp in Teeworlds before 0.6.4 allows remote servers to write to arbitrary physical memory locations and possibly execute arbitrary code via vectors involving snap handling.
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References
History
No history.

Status: PUBLISHED
Assigner: debian
Published:
Updated: 2024-08-06T02:50:37.688Z
Reserved: 2016-11-17T00:00:00
Link: CVE-2016-9400

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Status : Deferred
Published: 2017-02-22T16:59:00.347
Modified: 2025-04-20T01:37:25.860
Link: CVE-2016-9400

No data.