Search Results (27 CVEs found)

CVE Vendors Products Updated CVSS v3.1
CVE-2006-3325 1 Id Software 1 Quake 3 Engine 2026-04-16 N/A
client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string of cvar names and values sent from the server. NOTE: this can be combined with another vulnerability to overwrite arbitrary files.
CVE-2006-2875 1 Id Software 1 Quake 3 Engine 2026-04-16 N/A
Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion.
CVE-2004-2592 1 Id Software 1 Quake Ii Server 2026-04-16 N/A
Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a modified client that asks the server to send data stored at a negative array offset, which is not handled when processing Configstrings and Baselines.
CVE-2004-2599 1 Id Software 1 Quake Ii Server 2026-04-16 N/A
Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon.
CVE-2005-0430 1 Id Software 1 Quake 3 Engine 2026-04-16 N/A
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.
CVE-2006-2236 1 Id Software 4 Quake 3 Arena, Quake 3 Engine, Return To Castle Wolfenstein and 1 more 2026-04-16 N/A
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
CVE-2006-2082 1 Id Software 1 Quake 3 Engine 2026-04-16 N/A
Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server via ".." sequences in a .pk3 file request.